On the artifact front, Seasonal Artifact mods will become unlockable perks. To make it even easier to craft builds, mod energy costs have been reduced. What this means is you won’t need multiple armor sets to cover each element type. Similarly, the Combat Mod socket is being replaced with an additional armor mod socket. Mods will instead be tied to armor slots (head, arms, etc). For those that have been playing Destiny 2 for a while, they will likely already be at Rank 6.Ĭurrently, mods are locked to specific energy types. Instead, players earn mods as they level up the new Guardian Ranks system. On the mod front, mods will no longer be randomly rewarded or sold by Ada-1. The UI appears to be quite similar to how the Appearance menu currently functions. This prevents the need to back out to the character screen to inspect weapons. Loadouts will be customizable through the Mod Customization menu, which is split into Armor and Weapons. All of this will be possible without trips to the vault. Loadouts will be unlocked by progressing through the Guardian Ranks system and can have unique icons applied to help differentiate each build. The new Loadouts menu will allow players to save and equip up to 10 different loadouts. At the end of February, players will be able to handle all of that in-game. Previously, players have relied on third-party programs like Destiny Item Manager to handle loadouts. One of the biggest new additions with Lightfall will be the addition of loadouts. The whole post focused on buildcrafting, going into quite a lot of detail about how the current systems are changing and what new elements are being introduced. In a dense blog post on January 18, 2023, Bungie laid out its plans for the new loadout and mod systems coming with Lightfall. Players can anticipate sweeping changes to Charged with Light and Elemental Well mods, Artifice armor alterations, and the removal of Match Game and Warmind Cell mods. The launch of Lightfall in February will include a massive overhaul to Destiny 2’s mod system and the introduction of loadouts.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |